PC News Category 3j5d2a Siliconera The secret level in the world of video game news. Fri, 13 Jun 2025 18:55:14 +0000 en-US hourly 1 https://wordpress.org/?v=6.7.2 https://d3la0uqcqx40x5.cloudfront.net/wp-content/s/2021/04/cropped-cropped-favicon-new-270x270-1.jpg?fit=32%2C32 PC News Category 3j5d2a Siliconera 32 32 163913089 Review 3i4m51 Squeakross Is a Rewarding Picross-like Game https://siliconera.zoneani.me/review-squeakross-is-a-rewarding-picross-like-game/?utm_source=rss&utm_medium=rss&utm_campaign=review-squeakross-is-a-rewarding-picross-like-game https://siliconera.zoneani.me/review-squeakross-is-a-rewarding-picross-like-game/#respond <![CDATA[Jenni Lada]]> Sat, 14 Jun 2025 13:00:00 +0000 <![CDATA[Featured]]> <![CDATA[Nintendo Switch]]> <![CDATA[PC]]> <![CDATA[Alblune]]> <![CDATA[Europe]]> <![CDATA[North America]]> <![CDATA[Reviews]]> <![CDATA[Squeakross]]> https://siliconera.zoneani.me/?p=1094276 <![CDATA[

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Typically in a nonogram game like Picross, completing the puzzle and seeing the finished image is all the reward we get for being diligent enough to figure things out. Albune’s Squeakross: Home Squeak Home does that, of course, but there’s a little something else to act as an incentive. Here, every solved situation adds to a catalog of customization elements for a cute little mouse’s home. It really makes the game feel special, as well as provides a reason to get through puzzles as quickly as possible.

In Squeakross: Home Squeak Home, every player is a mouse. We just moved into a new home. It’s empty at the moment. However, it won’t take too long to make that hole in the wall a comfortable place to live. That’s because every puzzle we solve provides us with a new type of furniture or decorative element to enhance our living space. What follows is a nonogram puzzle game like the Jupiter Picross series that gradually gets more difficult and offers more unique furnishings as rewards for challenging ourselves.

https://www.youtube.com/watch?v=IIrjQv8pE&ab_channel=Alblune

The impression I get from Squeakross: Home Squeak Home is that it is designed to encourage completion compared to other nonogram games like Jupiter’s Picross. Now, I always do finish every Jupiter entry I pick up. However, I play them at a more leisurely pace. Two or three puzzles before bed to wind down and relax. Maybe it’ll take me a full month, or even two if its a busy time of year, to gradually beat a game. The nature of Albune’s title makes each puzzle an item in essentially a catalog of items. So if you want more to do, you need to skip around and fill out puzzles.

Said puzzles are, well, standard nonograms, as Squeakross: Home Squeak Home doesn’t reinvent the wheel. A grid is placed before you. Numbers across the top and left side note how many squares need to be filled in to complete the puzzle, as well as how many are in a row. You need to use logic to do so. In a nod to this being a game filled rodents, boxes are filled in with cheese. You can also use notation to mark suspected spots with a “O” and definitively note a space shouldn’t be filled by placing an “X.” The hints at the top will use different colors to note if lines are done, could be filled in, or are almost done save for a missing “X.” 

After finishing a puzzle, you get the piece of furniture in your mouse’s room. In there, you can direct your mouse to go ahead and interact with anything you placed. You can also complete Nini’s Challenge for variants of items that look different and add more options. There’s quite a bit of diversity and even some themes that come up, and you get multiple rooms to decorate. Likewise, you can customize your mouse's appearance, changing how they look and what they wear. The character's personality and tendencies can even change. So it can almost feel a bit like a customizable pet you care for.

The thing that gets me is, while the puzzles are fun to complete in Squeakross: Home Squeak Home, when completed they don’t always look like the furniture items or accessories they unlike like ones found in Picross games. They’ll usually be somewhat close! However, right from the very start, I saw completed designs that didn’t make sense. This happens right away with a cardboard box on the first page, as well as with a cabinet. The pile of books? It does not look anything like a stack of novels. The basic nightstand? No clue how that turned into that! So while the game is fun and we are supposed to use logic, I felt like I couldn’t also rely on my knowledge of what, say, a dresser would look like to finish that. This doesn’t apply to every puzzle, of course, but it’s often enough that it irked me.

While I feel like the Jupiter nonograms in Picross feature some better executed puzzles and final designs, Squeakross: Home Squeak Home offers a fresh take on a nonogram game. The character and home customization really provide an incentive to solve puzzles. The quality of life features and controls work well, so you could easily play with a controller. It’s a cute approach to a classic puzzle genre with plentiful play incentives.

Squeakross: Home Squeak Home is available on the Switch and PC, and a demo is available on Steam.

The post Review: Squeakross Is a Rewarding Picross-like Game appeared first on Siliconera.

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Review: Squeakross Is a Rewarding Picross-like Game

Typically in a nonogram game like Picross, completing the puzzle and seeing the finished image is all the reward we get for being diligent enough to figure things out. Albune’s Squeakross: Home Squeak Home does that, of course, but there’s a little something else to act as an incentive. Here, every solved situation adds to a catalog of customization elements for a cute little mouse’s home. It really makes the game feel special, as well as provides a reason to get through puzzles as quickly as possible.

In Squeakross: Home Squeak Home, every player is a mouse. We just moved into a new home. It’s empty at the moment. However, it won’t take too long to make that hole in the wall a comfortable place to live. That’s because every puzzle we solve provides us with a new type of furniture or decorative element to enhance our living space. What follows is a nonogram puzzle game like the Jupiter Picross series that gradually gets more difficult and offers more unique furnishings as rewards for challenging ourselves.

https://www.youtube.com/watch?v=IIrjQv8pE&ab_channel=Alblune

The impression I get from Squeakross: Home Squeak Home is that it is designed to encourage completion compared to other nonogram games like Jupiter’s Picross. Now, I always do finish every Jupiter entry I pick up. However, I play them at a more leisurely pace. Two or three puzzles before bed to wind down and relax. Maybe it’ll take me a full month, or even two if its a busy time of year, to gradually beat a game. The nature of Albune’s title makes each puzzle an item in essentially a catalog of items. So if you want more to do, you need to skip around and fill out puzzles.

Said puzzles are, well, standard nonograms, as Squeakross: Home Squeak Home doesn’t reinvent the wheel. A grid is placed before you. Numbers across the top and left side note how many squares need to be filled in to complete the puzzle, as well as how many are in a row. You need to use logic to do so. In a nod to this being a game filled rodents, boxes are filled in with cheese. You can also use notation to mark suspected spots with a “O” and definitively note a space shouldn’t be filled by placing an “X.” The hints at the top will use different colors to note if lines are done, could be filled in, or are almost done save for a missing “X.” 

After finishing a puzzle, you get the piece of furniture in your mouse’s room. In there, you can direct your mouse to go ahead and interact with anything you placed. You can also complete Nini’s Challenge for variants of items that look different and add more options. There’s quite a bit of diversity and even some themes that come up, and you get multiple rooms to decorate. Likewise, you can customize your mouse's appearance, changing how they look and what they wear. The character's personality and tendencies can even change. So it can almost feel a bit like a customizable pet you care for.

The thing that gets me is, while the puzzles are fun to complete in Squeakross: Home Squeak Home, when completed they don’t always look like the furniture items or accessories they unlike like ones found in Picross games. They’ll usually be somewhat close! However, right from the very start, I saw completed designs that didn’t make sense. This happens right away with a cardboard box on the first page, as well as with a cabinet. The pile of books? It does not look anything like a stack of novels. The basic nightstand? No clue how that turned into that! So while the game is fun and we are supposed to use logic, I felt like I couldn’t also rely on my knowledge of what, say, a dresser would look like to finish that. This doesn’t apply to every puzzle, of course, but it’s often enough that it irked me.

While I feel like the Jupiter nonograms in Picross feature some better executed puzzles and final designs, Squeakross: Home Squeak Home offers a fresh take on a nonogram game. The character and home customization really provide an incentive to solve puzzles. The quality of life features and controls work well, so you could easily play with a controller. It’s a cute approach to a classic puzzle genre with plentiful play incentives.

Squeakross: Home Squeak Home is available on the Switch and PC, and a demo is available on Steam.

The post Review: Squeakross Is a Rewarding Picross-like Game appeared first on Siliconera.

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Hello Kitty Island Adventure Paper Parade Pride Event Starts  1k2269 https://siliconera.zoneani.me/hello-kitty-island-adventure-paper-parade-pride-event-starts/?utm_source=rss&utm_medium=rss&utm_campaign=hello-kitty-island-adventure-paper-parade-pride-event-starts https://siliconera.zoneani.me/hello-kitty-island-adventure-paper-parade-pride-event-starts/#respond <![CDATA[Jenni Lada]]> Fri, 13 Jun 2025 23:00:00 +0000 <![CDATA[iOS]]> <![CDATA[News]]> <![CDATA[Nintendo Switch]]> <![CDATA[PC]]> <![CDATA[Europe]]> <![CDATA[Hello Kitty Island Adventure]]> <![CDATA[Japan]]> <![CDATA[North America]]> <![CDATA[Sanrio]]> <![CDATA[Sunblink]]> https://siliconera.zoneani.me/?p=1095096 <![CDATA[

Hello Kitty Island Adventure Paper Parade Pride Event Starts

In 2024, Sanrio and Starblink started a Paper Parade event in Hello Kitty Island Adventure right about when Pride Month began, and now the 2025 installment kicked off on June 13, 2025. It will run until July 3, 2025, and we’ll see both new and returning items to mark the occasion.

As is common for these types of seasonal events in Hello Kitty Island Adventure, you need to head to the Seaside Resort. There will be quests there to kick off Paper Parade. Everything happens in the hub area where all of the shops appear. The idea is to get Paper Crafts from characters for a Paper Parade Float. All of the items appear with a rainbow pattern, and there will also be papercraft kinds of furniture.

Here’s the trailer for this year’s Hello Kitty Island Adventure event happening during Pride month. Some of the items we’re seeing did show up in the past, such as some of the clothing and items like Parade Wings, decorative arches, and paper boxes. There are also a number of new items, like a bed, dresser, mirror, chair, and new clothing items.

https://www.youtube.com/watch?v=YWA19rnjsEM

The last event marked the return of Under the Sea in May 2025. 

Hello Kitty Island Adventure is available for the Switch, PC, and iOS devices via Apple Arcade, and the Paper Parade event is live during Pride month until July 3, 2025. 

The post Hello Kitty Island Adventure Paper Parade Pride Event Starts  appeared first on Siliconera.

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Hello Kitty Island Adventure Paper Parade Pride Event Starts

In 2024, Sanrio and Starblink started a Paper Parade event in Hello Kitty Island Adventure right about when Pride Month began, and now the 2025 installment kicked off on June 13, 2025. It will run until July 3, 2025, and we’ll see both new and returning items to mark the occasion.

As is common for these types of seasonal events in Hello Kitty Island Adventure, you need to head to the Seaside Resort. There will be quests there to kick off Paper Parade. Everything happens in the hub area where all of the shops appear. The idea is to get Paper Crafts from characters for a Paper Parade Float. All of the items appear with a rainbow pattern, and there will also be papercraft kinds of furniture.

Here’s the trailer for this year’s Hello Kitty Island Adventure event happening during Pride month. Some of the items we’re seeing did show up in the past, such as some of the clothing and items like Parade Wings, decorative arches, and paper boxes. There are also a number of new items, like a bed, dresser, mirror, chair, and new clothing items.

https://www.youtube.com/watch?v=YWA19rnjsEM

The last event marked the return of Under the Sea in May 2025. 

Hello Kitty Island Adventure is available for the Switch, PC, and iOS devices via Apple Arcade, and the Paper Parade event is live during Pride month until July 3, 2025. 

The post Hello Kitty Island Adventure Paper Parade Pride Event Starts  appeared first on Siliconera.

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NIKKE Red Hood Nendoroid Appears Ahead of Other Figures uv3j https://siliconera.zoneani.me/nikke-red-hood-nendoroid-appears-ahead-of-other-figures/?utm_source=rss&utm_medium=rss&utm_campaign=nikke-red-hood-nendoroid-appears-ahead-of-other-figures https://siliconera.zoneani.me/nikke-red-hood-nendoroid-appears-ahead-of-other-figures/#respond <![CDATA[Jenni Lada]]> Fri, 13 Jun 2025 20:00:00 +0000 <![CDATA[Android]]> <![CDATA[iOS]]> <![CDATA[News]]> <![CDATA[PC]]> <![CDATA[Asia]]> <![CDATA[Europe]]> <![CDATA[Figures]]> <![CDATA[Goddess of Victory: Nikke]]> <![CDATA[Good Smile Company]]> <![CDATA[Japan]]> <![CDATA[Nendoroids]]> <![CDATA[North America]]> <![CDATA[Shift Up]]> https://siliconera.zoneani.me/?p=1095080 <![CDATA[

NIKKE Red Hood Nendoroid Appears Ahead of Other Figures

Good Smile Company opened pre-orders for the Goddess of Victory: NIKKE Nendoroid a day after it confirmed future figures in the line will be Scarlet: Black Shadow and Soda. Red Hood will show up in Japan in December 2025, followed by a US release in Q2 2026. She’ll cost ¥7,900/$56.99. There are no release windows for Scarlet: Black Shadow and Soda yet. 

Red Hood is a notable and influential heroine in NIKKE, so much so that there’s even a Rapi alt inspired by her. She comes with three face plates. She’s smiling in one, is blushing with an even wider smile in another, and is shouting in the third. She comes with her Wolfsbane sniper rifle, as well as some effect parts to make it look like she’s using it. She also has a cassette she can hold. 

Here’s a closer look at that Nendoroid. 

As for the two new designs, those came up during the Nendoroid FUNS June 2025 showcase. Since Scarlet: Black Shadow and Soda are still early in development, only concept art for both NIKKE characters appeared. These were in the Nendoroid style though, so we do have some idea of how they will look.

Here’s that teaser image Good Smile Company shared with us:

The Goddess of Victory: NIKKE Red Hood Nendoroid will debut in December 2025 in Japan and worldwide in Q2 2026, and pre-orders for the figure end on July 30, 2025. The Scarlet: Black Shadow and Soda ones are in development. NIKKE is available on the PC and mobile devices.

The post NIKKE Red Hood Nendoroid Appears Ahead of Other Figures appeared first on Siliconera.

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NIKKE Red Hood Nendoroid Appears Ahead of Other Figures

Good Smile Company opened pre-orders for the Goddess of Victory: NIKKE Nendoroid a day after it confirmed future figures in the line will be Scarlet: Black Shadow and Soda. Red Hood will show up in Japan in December 2025, followed by a US release in Q2 2026. She’ll cost ¥7,900/$56.99. There are no release windows for Scarlet: Black Shadow and Soda yet. 

Red Hood is a notable and influential heroine in NIKKE, so much so that there’s even a Rapi alt inspired by her. She comes with three face plates. She’s smiling in one, is blushing with an even wider smile in another, and is shouting in the third. She comes with her Wolfsbane sniper rifle, as well as some effect parts to make it look like she’s using it. She also has a cassette she can hold. 

Here’s a closer look at that Nendoroid. 

As for the two new designs, those came up during the Nendoroid FUNS June 2025 showcase. Since Scarlet: Black Shadow and Soda are still early in development, only concept art for both NIKKE characters appeared. These were in the Nendoroid style though, so we do have some idea of how they will look.

Here’s that teaser image Good Smile Company shared with us:

The Goddess of Victory: NIKKE Red Hood Nendoroid will debut in December 2025 in Japan and worldwide in Q2 2026, and pre-orders for the figure end on July 30, 2025. The Scarlet: Black Shadow and Soda ones are in development. NIKKE is available on the PC and mobile devices.

The post NIKKE Red Hood Nendoroid Appears Ahead of Other Figures appeared first on Siliconera.

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See Trails in the Sky 1st Chapter Estelle and Joshua English Trailers 5f314q https://siliconera.zoneani.me/see-trails-in-the-sky-1st-chapter-estelle-and-joshua-english-trailers/?utm_source=rss&utm_medium=rss&utm_campaign=see-trails-in-the-sky-1st-chapter-estelle-and-joshua-english-trailers https://siliconera.zoneani.me/see-trails-in-the-sky-1st-chapter-estelle-and-joshua-english-trailers/#respond <![CDATA[Jenni Lada]]> Fri, 13 Jun 2025 17:00:00 +0000 <![CDATA[News]]> <![CDATA[Nintendo Switch]]> <![CDATA[PC]]> <![CDATA[PlayStation 5]]> <![CDATA[Europe]]> <![CDATA[GungHo]]> <![CDATA[Japan]]> <![CDATA[Nihon Falcom]]> <![CDATA[North America]]> <![CDATA[Trails in the Sky 1st Chapter]]> https://siliconera.zoneani.me/?p=1095065 <![CDATA[

See Trails in the Sky 1st Chapter Estelle and Joshua English Trailers

Nihon Falcom and GungHo released matching Trails in the Sky 1st Chapter trailers highlighting the English voice actors for stars Estelle and Joshua. Each video offers examples of cinematic scenes and notable lines, and there are a few times when we see each character attack. Both appeared after the Japanese YouTube did the same. 

First, here’s the Estelle English Trails in the Sky 1st Chapter trailer. She’s voiced by Stephanie Sheh. She’s reprising her role from past games, and we most recently heard her play the character in Trails into Reverie. She appeared as Maria Robotnik in Sonic x Shadow Generations and Lacus Clyne in Gundam SEED Freedom recently too.

https://www.youtube.com/watch?v=xH4nv6q1JtM

Here’s the Japanese version of that video. Tomoyo Takayanagi is her voice actress in that language.

https://www.youtube.com/watch?v=UeUmFVUauyM

Next, here’s the Trails in the Sky 1st Chapter Joshua trailer highlighting Johnny Yong Bosch as his English voice actor. Like Sheh, he’s reprising a role he’s played since Trails of Cold Steel IV. Other recent parts he played include Ichigo Kurosaki in Bleach Rebirth of Souls and Vash in Trigun Stampede

https://www.youtube.com/watch?v=yGKtrHcYuHM

And here’s the Japanese trailer highlighting Natsumi Fujiwara’s performance as Joshua. 

https://www.youtube.com/watch?v=rNsANvQHexg

The Legend of Heroes: Trails in the Sky 1st Chapter will come to the Switch, PS5, and PC on September 19, 2025. Standard and collector’s editions will be available. However, in the case of the Bracer Edition, the game will be shipped ahead of the bonus items, as those won’t appear until sometime between November and December 2025. 

The post See Trails in the Sky 1st Chapter Estelle and Joshua English Trailers appeared first on Siliconera.

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<![CDATA[

See Trails in the Sky 1st Chapter Estelle and Joshua English Trailers

Nihon Falcom and GungHo released matching Trails in the Sky 1st Chapter trailers highlighting the English voice actors for stars Estelle and Joshua. Each video offers examples of cinematic scenes and notable lines, and there are a few times when we see each character attack. Both appeared after the Japanese YouTube did the same. 

First, here’s the Estelle English Trails in the Sky 1st Chapter trailer. She’s voiced by Stephanie Sheh. She’s reprising her role from past games, and we most recently heard her play the character in Trails into Reverie. She appeared as Maria Robotnik in Sonic x Shadow Generations and Lacus Clyne in Gundam SEED Freedom recently too.

https://www.youtube.com/watch?v=xH4nv6q1JtM

Here’s the Japanese version of that video. Tomoyo Takayanagi is her voice actress in that language.

https://www.youtube.com/watch?v=UeUmFVUauyM

Next, here’s the Trails in the Sky 1st Chapter Joshua trailer highlighting Johnny Yong Bosch as his English voice actor. Like Sheh, he’s reprising a role he’s played since Trails of Cold Steel IV. Other recent parts he played include Ichigo Kurosaki in Bleach Rebirth of Souls and Vash in Trigun Stampede

https://www.youtube.com/watch?v=yGKtrHcYuHM

And here’s the Japanese trailer highlighting Natsumi Fujiwara’s performance as Joshua. 

https://www.youtube.com/watch?v=rNsANvQHexg

The Legend of Heroes: Trails in the Sky 1st Chapter will come to the Switch, PS5, and PC on September 19, 2025. Standard and collector’s editions will be available. However, in the case of the Bracer Edition, the game will be shipped ahead of the bonus items, as those won’t appear until sometime between November and December 2025. 

The post See Trails in the Sky 1st Chapter Estelle and Joshua English Trailers appeared first on Siliconera.

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Hololive Vtubers Fuwamoco Sing Nekopara After Song 2qt5r https://siliconera.zoneani.me/hololive-vtubers-fuwamoco-sing-nekopara-after-song/?utm_source=rss&utm_medium=rss&utm_campaign=hololive-vtubers-fuwamoco-sing-nekopara-after-song https://siliconera.zoneani.me/hololive-vtubers-fuwamoco-sing-nekopara-after-song/#respond <![CDATA[Jenni Lada]]> Fri, 13 Jun 2025 16:00:00 +0000 <![CDATA[News]]> <![CDATA[PC]]> <![CDATA[Cover]]> <![CDATA[Europe]]> <![CDATA[Hololive]]> <![CDATA[Japan]]> <![CDATA[Neko Works]]> <![CDATA[NEKOPARA After: La Vraie Famille]]> <![CDATA[North America]]> <![CDATA[Sekai Project]]> <![CDATA[VTubers]]> https://siliconera.zoneani.me/?p=1095060 <![CDATA[

Hololive Vtubers Fuwamoco Sing Nekopara After Song

Now that Nekopara After: La Vraie Famille, the latest entry in the Neko Works visual novel series about catgirls, is available via Sekai Project, Hololive Fuwamoco Vtubers Fuwawa and Mococo Abyssgard announced they sing the ending theme song. It’s called “Side by Side,” and it is both on streaming services and YouTube.

“Side by Side” is created by Aiobahn +81 and Kris Roche, as the Hololive Fuwamoco Vtubers only provided the vocals for the track. The music video also only showcases characters like Chocola and Vanilla, as Fuwawa and Mococo don’t appear in it. However, the official cover for the song’s single does show the two performers in the same maid outfits Chocola and Vanilla wear when working at Patisserie La Soleil. 

Here's Fuwamoco performing the Nekopara After song "Side by Side" for its official music video.

https://www.youtube.com/watch?v=1rzCDwmSvzQ

While this song for the game was a surprise, we already knew what the opening theme would be for Nekopara After. Ceui performed the song “Contrail” for the visual novel.

It’s been a pretty big day for Nekopara game news. We also learned more about Nekopara Sekai Connect. That’s the mobile spin-off inspired by the series. Most importantly, we know it will debut in 2026. It’s the replacement for Nekoparaiten.

Nekopara After: La Vraie Famille is available now on PCs, though it isn’t on Steam just yet.

The post Hololive Vtubers Fuwamoco Sing Nekopara After Song appeared first on Siliconera.

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<![CDATA[

Hololive Vtubers Fuwamoco Sing Nekopara After Song

Now that Nekopara After: La Vraie Famille, the latest entry in the Neko Works visual novel series about catgirls, is available via Sekai Project, Hololive Fuwamoco Vtubers Fuwawa and Mococo Abyssgard announced they sing the ending theme song. It’s called “Side by Side,” and it is both on streaming services and YouTube.

“Side by Side” is created by Aiobahn +81 and Kris Roche, as the Hololive Fuwamoco Vtubers only provided the vocals for the track. The music video also only showcases characters like Chocola and Vanilla, as Fuwawa and Mococo don’t appear in it. However, the official cover for the song’s single does show the two performers in the same maid outfits Chocola and Vanilla wear when working at Patisserie La Soleil. 

Here's Fuwamoco performing the Nekopara After song "Side by Side" for its official music video.

https://www.youtube.com/watch?v=1rzCDwmSvzQ

While this song for the game was a surprise, we already knew what the opening theme would be for Nekopara After. Ceui performed the song “Contrail” for the visual novel.

It’s been a pretty big day for Nekopara game news. We also learned more about Nekopara Sekai Connect. That’s the mobile spin-off inspired by the series. Most importantly, we know it will debut in 2026. It’s the replacement for Nekoparaiten.

Nekopara After: La Vraie Famille is available now on PCs, though it isn’t on Steam just yet.

The post Hololive Vtubers Fuwamoco Sing Nekopara After Song appeared first on Siliconera.

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Atelier Resleriana Switch 691c63 PS5, and PC Game Release Date Set https://siliconera.zoneani.me/atelier-resleriana-switch-ps5-and-pc-game-release-date-set/?utm_source=rss&utm_medium=rss&utm_campaign=atelier-resleriana-switch-ps5-and-pc-game-release-date-set https://siliconera.zoneani.me/atelier-resleriana-switch-ps5-and-pc-game-release-date-set/#respond <![CDATA[Jenni Lada]]> Fri, 13 Jun 2025 15:00:00 +0000 <![CDATA[News]]> <![CDATA[Nintendo Switch]]> <![CDATA[PC]]> <![CDATA[PlayStation 5]]> <![CDATA[Atelier Resleriana: The Red Alchemist and the White Guardian]]> <![CDATA[Europe]]> <![CDATA[Gust]]> <![CDATA[Japan]]> <![CDATA[Koei Tecmo]]> <![CDATA[North America]]> https://siliconera.zoneani.me/?p=1095055 <![CDATA[

Atelier Resleriana Switch, PS5, and PC Game Release Date Set

Koei Tecmo and Gust confirmed we’ll see Atelier Resleriana: The Red Alchemist and the White Guardian this fall on the Switch, PS5, and PC, as it set a release date. The official site confirmed it will debut on September 26, 2025. Pre-orders are open, and there’s a digital early purchase bonus for getting it by October 9, 2025. There are also two new trailers looking at the game.

Everyone in Hallfein disappeared, and nobody really knew what happened. However, Rias Eidreise and Slade Clauslyter are going to find out. The two grew up there and return at the same time once people are allowed to return to the area. Rias is the alchemist this time around, while Slade can use a Geist Core that lets them go to alternate dimensions to aid in their investigations.

Here’s the trailer that highlights the Atelier Resleriana: The Red Alchemist and the White Guardian story, shows off gameplay, and shared its release date for the Switch, PS5, and PC versions appearing worldwide.

https://www.youtube.com/watch?v=m2Y87-C8Cms

There is also a version of this trailer in which Gust head and producer for this title Junzo Hosoi and development producer Yasunori Sakuda both offered commentary on what happens in it.

https://www.youtube.com/watch?v=Iodw5B2QT0E

As for the early purchase bonus, it gives us two costumes and a pack of items. These are basically active looks for exercising for the two leads. Slade can wear Fresh Trainer and Rias can wear ion Runner. The Adventuring Charm Set in the bundle gives us a Training Charm that boosts XP earn and a Victor’s Charm that boosts SP we get.

Here’s how the costumes look: 

As a reminder, this game did have ties to Atelier Resleriana: Forgotten Alchemy and the Polar Night Liberator. That appeared on PCs and mobile devices. However, it is no longer available, as Koei Tecmo shut the global version down back in March 2025.

The Atelier Resleriana: The Red Alchemist and the White Guardian will appear on the Switch, PS5, and PC worldwide and on the PS4 in Japan, and the release date is September 26, 2025. 

The post Atelier Resleriana Switch, PS5, and PC Game Release Date Set appeared first on Siliconera.

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Atelier Resleriana Switch, PS5, and PC Game Release Date Set

Koei Tecmo and Gust confirmed we’ll see Atelier Resleriana: The Red Alchemist and the White Guardian this fall on the Switch, PS5, and PC, as it set a release date. The official site confirmed it will debut on September 26, 2025. Pre-orders are open, and there’s a digital early purchase bonus for getting it by October 9, 2025. There are also two new trailers looking at the game.

Everyone in Hallfein disappeared, and nobody really knew what happened. However, Rias Eidreise and Slade Clauslyter are going to find out. The two grew up there and return at the same time once people are allowed to return to the area. Rias is the alchemist this time around, while Slade can use a Geist Core that lets them go to alternate dimensions to aid in their investigations.

Here’s the trailer that highlights the Atelier Resleriana: The Red Alchemist and the White Guardian story, shows off gameplay, and shared its release date for the Switch, PS5, and PC versions appearing worldwide.

https://www.youtube.com/watch?v=m2Y87-C8Cms

There is also a version of this trailer in which Gust head and producer for this title Junzo Hosoi and development producer Yasunori Sakuda both offered commentary on what happens in it.

https://www.youtube.com/watch?v=Iodw5B2QT0E

As for the early purchase bonus, it gives us two costumes and a pack of items. These are basically active looks for exercising for the two leads. Slade can wear Fresh Trainer and Rias can wear ion Runner. The Adventuring Charm Set in the bundle gives us a Training Charm that boosts XP earn and a Victor’s Charm that boosts SP we get.

Here’s how the costumes look: 

As a reminder, this game did have ties to Atelier Resleriana: Forgotten Alchemy and the Polar Night Liberator. That appeared on PCs and mobile devices. However, it is no longer available, as Koei Tecmo shut the global version down back in March 2025.

The Atelier Resleriana: The Red Alchemist and the White Guardian will appear on the Switch, PS5, and PC worldwide and on the PS4 in Japan, and the release date is September 26, 2025. 

The post Atelier Resleriana Switch, PS5, and PC Game Release Date Set appeared first on Siliconera.

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Nekopara Sekai Connect Mobile Game Details Shared 4z632i https://siliconera.zoneani.me/nekopara-sekai-connect-mobile-game-details-shared/?utm_source=rss&utm_medium=rss&utm_campaign=nekopara-sekai-connect-mobile-game-details-shared https://siliconera.zoneani.me/nekopara-sekai-connect-mobile-game-details-shared/#respond <![CDATA[Kite Stenbuck]]> Fri, 13 Jun 2025 14:00:30 +0000 <![CDATA[Android]]> <![CDATA[iOS]]> <![CDATA[News]]> <![CDATA[PC]]> <![CDATA[Asia]]> <![CDATA[Europe]]> <![CDATA[Good Smile Company]]> <![CDATA[Japan]]> <![CDATA[Neko Works]]> <![CDATA[NEKOPARA]]> <![CDATA[Nekopara Sekai Connect]]> <![CDATA[North America]]> https://siliconera.zoneani.me/?p=1095042 <![CDATA[

Nekopara Sekai Connect releasing worldwide for mobile and PC in 2026

Good Smile Company has shared details about Nekopara Sekai Connect. The company will release the new game worldwide for PC and mobile devices in 2026.

The Japanese official website and the repurposed English social media confirm that this title is replacing Yostar's Nekoparaiten. Yostar will still help promote this new game, but Good Smile Company and Neko Works will be the ones taking primary production roles.

The story of Nekopara Sekai Connect will focus on the global catgirl popularity contest festival. Recurring series characters from Patisserie La Soleil, such as Chocola and Vanilla, will still appear here. However, the game will also feature more characters from various catgirl academies around the world.

Good Smile Company revealed the catgirls d with each academy:

  • Sakuragaoka Catgirl Academy (Japan-themed): Mikan, Yuzuha, and Sakura
  • Jinhua Felidae Institute (Asia-themed): Lamut, Mamelo, and Fengli
  • Gertrude Catgirl Institute (Europe-themed): Cannelé, Sorbet, and Sablé
  • Great Catgirl Institute of Bastet (Africa-themed): Ackee, Palmyra, and Akhduth
  • Nekos Youth Academy (North America-themed): Lycorice, Donut, and Muffin

The company also published an official trailer for Nekopara Sekai Connect on its Japanese YouTube channel. It features the theme song "Cute Domination," which is sung by Shigure's voice actress, M-A-O.

https://www.youtube.com/watch?v=2BDnTccfS9s

In addition, the company slipped in another announcement to remake the existing Nekopara visual novels as Nekopara Love Project for iOS and Android mobile devices. All six titles from Vol.0 to Extra will gradually release from Summer 2025 with an all-new voice cast.

Good Smile Company and Neko Works will publish Nekopara Sekai Connect worldwide in Japanese, English, and Simplified Chinese for iOS, Android, and PC via Steam in Spring 2026. The game will also have a dedicated booth at Anime Expo in Los Angeles on July 3-6, 2025, and Comic Market 106 in Tokyo on August 16-17, 2025.

The post Nekopara Sekai Connect Mobile Game Details Shared appeared first on Siliconera.

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<![CDATA[

Nekopara Sekai Connect releasing worldwide for mobile and PC in 2026

Good Smile Company has shared details about Nekopara Sekai Connect. The company will release the new game worldwide for PC and mobile devices in 2026.

The Japanese official website and the repurposed English social media confirm that this title is replacing Yostar's Nekoparaiten. Yostar will still help promote this new game, but Good Smile Company and Neko Works will be the ones taking primary production roles.

The story of Nekopara Sekai Connect will focus on the global catgirl popularity contest festival. Recurring series characters from Patisserie La Soleil, such as Chocola and Vanilla, will still appear here. However, the game will also feature more characters from various catgirl academies around the world.

Good Smile Company revealed the catgirls d with each academy:

  • Sakuragaoka Catgirl Academy (Japan-themed): Mikan, Yuzuha, and Sakura
  • Jinhua Felidae Institute (Asia-themed): Lamut, Mamelo, and Fengli
  • Gertrude Catgirl Institute (Europe-themed): Cannelé, Sorbet, and Sablé
  • Great Catgirl Institute of Bastet (Africa-themed): Ackee, Palmyra, and Akhduth
  • Nekos Youth Academy (North America-themed): Lycorice, Donut, and Muffin

The company also published an official trailer for Nekopara Sekai Connect on its Japanese YouTube channel. It features the theme song "Cute Domination," which is sung by Shigure's voice actress, M-A-O.

https://www.youtube.com/watch?v=2BDnTccfS9s

In addition, the company slipped in another announcement to remake the existing Nekopara visual novels as Nekopara Love Project for iOS and Android mobile devices. All six titles from Vol.0 to Extra will gradually release from Summer 2025 with an all-new voice cast.

Good Smile Company and Neko Works will publish Nekopara Sekai Connect worldwide in Japanese, English, and Simplified Chinese for iOS, Android, and PC via Steam in Spring 2026. The game will also have a dedicated booth at Anime Expo in Los Angeles on July 3-6, 2025, and Comic Market 106 in Tokyo on August 16-17, 2025.

The post Nekopara Sekai Connect Mobile Game Details Shared appeared first on Siliconera.

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Genshin Impact Skirk Animated Short Shows Glimpses of Her Past 6y376c https://siliconera.zoneani.me/genshin-impact-skirk-animated-short-shows-glimpses-of-her-past/?utm_source=rss&utm_medium=rss&utm_campaign=genshin-impact-skirk-animated-short-shows-glimpses-of-her-past https://siliconera.zoneani.me/genshin-impact-skirk-animated-short-shows-glimpses-of-her-past/#respond <![CDATA[Jenni Lada]]> Thu, 12 Jun 2025 23:00:00 +0000 <![CDATA[Android]]> <![CDATA[iOS]]> <![CDATA[News]]> <![CDATA[PC]]> <![CDATA[PlayStation 4]]> <![CDATA[PlayStation 5]]> <![CDATA[Xbox Series X]]> <![CDATA[Asia]]> <![CDATA[Europe]]> <![CDATA[Genshin Impact]]> <![CDATA[HoYoVerse]]> <![CDATA[Japan]]> <![CDATA[North America]]> https://siliconera.zoneani.me/?p=1095010 <![CDATA[

Genshin Impact Skirk Anime Short Hints at Her Origins

HoYoVerse released a new Genshin Impact anime style short for Skirk that looks at her backstory and hints at her origins before the events of the game. It also features a number of cameos that show her interactions with prominent of the cast before her debut as a playable unit.

Editor’s Note: The Genshin Impact anime short for Skirk features spoilers for the character. 85q5u

The Genshin Impact Skirk anime style introduction begins with her being picked by Surtalogi: The Foul. He is sending her to Teyvat and notes that the Descenders to the world have “the power to reshape the fate of the world.” However, Sutralogi noted she is not one, since he brought her there, and as such is a “treser.” We then see her fall like a shooting star, with Fontaine characters like Furina and Neuvillette see her descent. 

As Surtalogi tells her to “walk his path” to find a way to defeat him, he also reminds Skirk that Teyvat isn’t her home. Segments after that hint she encountered Klee’s mom Alice, Dainsleif, and Childe (Tartaglia). We also see her numerous battles against various types of opponents. 

Here’s the full “Star Odyssey” short:

https://www.youtube.com/watch?v=zxAubNf3EQQ

We do know what to expect from Skirk’s moveset once she debuts in-game. She’ll be a Cryo character who uses a sword to attack opponents. She’ll use The Foul’s attack for her Havoc: Warp Elemental Skill. Also, she doesn’t use Elemental Energy for her Havoc: Ruin Burst, instead it with or without Serpent’s Subtlety earned from her Skill. 

Genshin Impact is available for the PS4, PS5, Xbox Series X, PC, and mobile devices. The 5.7 update arrives on June 18, 2025.

The post Genshin Impact Skirk Animated Short Shows Glimpses of Her Past appeared first on Siliconera.

]]>
<![CDATA[

Genshin Impact Skirk Anime Short Hints at Her Origins

HoYoVerse released a new Genshin Impact anime style short for Skirk that looks at her backstory and hints at her origins before the events of the game. It also features a number of cameos that show her interactions with prominent of the cast before her debut as a playable unit.

Editor’s Note: The Genshin Impact anime short for Skirk features spoilers for the character. 85q5u

The Genshin Impact Skirk anime style introduction begins with her being picked by Surtalogi: The Foul. He is sending her to Teyvat and notes that the Descenders to the world have “the power to reshape the fate of the world.” However, Sutralogi noted she is not one, since he brought her there, and as such is a “treser.” We then see her fall like a shooting star, with Fontaine characters like Furina and Neuvillette see her descent. 

As Surtalogi tells her to “walk his path” to find a way to defeat him, he also reminds Skirk that Teyvat isn’t her home. Segments after that hint she encountered Klee’s mom Alice, Dainsleif, and Childe (Tartaglia). We also see her numerous battles against various types of opponents. 

Here’s the full “Star Odyssey” short:

https://www.youtube.com/watch?v=zxAubNf3EQQ

We do know what to expect from Skirk’s moveset once she debuts in-game. She’ll be a Cryo character who uses a sword to attack opponents. She’ll use The Foul’s attack for her Havoc: Warp Elemental Skill. Also, she doesn’t use Elemental Energy for her Havoc: Ruin Burst, instead it with or without Serpent’s Subtlety earned from her Skill. 

Genshin Impact is available for the PS4, PS5, Xbox Series X, PC, and mobile devices. The 5.7 update arrives on June 18, 2025.

The post Genshin Impact Skirk Animated Short Shows Glimpses of Her Past appeared first on Siliconera.

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Disgaea 7 Complete Will Be a Switch 2 Exclusive 2413q https://siliconera.zoneani.me/disgaea-7-complete-will-be-a-switch-2-exclusive/?utm_source=rss&utm_medium=rss&utm_campaign=disgaea-7-complete-will-be-a-switch-2-exclusive https://siliconera.zoneani.me/disgaea-7-complete-will-be-a-switch-2-exclusive/#respond <![CDATA[Jenni Lada]]> Thu, 12 Jun 2025 21:00:00 +0000 <![CDATA[News]]> <![CDATA[Nintendo Switch]]> <![CDATA[Nintendo Switch 2]]> <![CDATA[PC]]> <![CDATA[PlayStation 4]]> <![CDATA[PlayStation 5]]> <![CDATA[Disgaea 7]]> <![CDATA[Europe]]> <![CDATA[Japan]]> <![CDATA[NIS America]]> <![CDATA[North America]]> https://siliconera.zoneani.me/?p=1094992 <![CDATA[

Disgaea 7 Complete Will Be a Switch 2 Exclusive

Back in 2023, Disgaea 7: Vows of the Virtueless showed up on the PS4, PS5, Switch, and PC, and now in Fall 2025 Disgaea 7 Complete will debut on the Switch 2. As with pasts releases, it includes all DLC, and this version will also include some new challenges and Asagi. Rakshasa Baal will also be present to fight. A first trailer showed everything off.

In Disgaea 7 Complete, we follow a rich otaku named Pirilika who wants the full Hinomoto Netherworld experience. However, when she gets there she finds it is nothing like she expected. So she hired Fuji, tricking him into a contract, to help her restore the region and bushido code. 

Here’s the first trailer confirming Disgaea 7 Complete will show up on the Switch 2. While it initially started with standard gameplay footage, by the halfway point we get teasers for the included DLC, Asagi, and Rakshasa Baal. Hell Mode for everyone is confirmed, if you “Freely Use Infernal Treasures,” and the previous stat cap can be lifted if you “Take Me Beyond the Limits.” The official site also confirmed the DLC bonus stories and characters, Pleinair, glasses costumes, special weapons set, Disgaea costumes, and generic unit costumes will all be part of this.

https://www.youtube.com/watch?v=8xnit7IbIZ8

Initial screenshots also appeared:

Disgaea 7 Complete is coming to the Switch 2 in Fall 2025, and the main game is already on the PS4, PS5, Switch, and PC.

The post Disgaea 7 Complete Will Be a Switch 2 Exclusive appeared first on Siliconera.

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<![CDATA[

Disgaea 7 Complete Will Be a Switch 2 Exclusive

Back in 2023, Disgaea 7: Vows of the Virtueless showed up on the PS4, PS5, Switch, and PC, and now in Fall 2025 Disgaea 7 Complete will debut on the Switch 2. As with pasts releases, it includes all DLC, and this version will also include some new challenges and Asagi. Rakshasa Baal will also be present to fight. A first trailer showed everything off.

In Disgaea 7 Complete, we follow a rich otaku named Pirilika who wants the full Hinomoto Netherworld experience. However, when she gets there she finds it is nothing like she expected. So she hired Fuji, tricking him into a contract, to help her restore the region and bushido code. 

Here’s the first trailer confirming Disgaea 7 Complete will show up on the Switch 2. While it initially started with standard gameplay footage, by the halfway point we get teasers for the included DLC, Asagi, and Rakshasa Baal. Hell Mode for everyone is confirmed, if you “Freely Use Infernal Treasures,” and the previous stat cap can be lifted if you “Take Me Beyond the Limits.” The official site also confirmed the DLC bonus stories and characters, Pleinair, glasses costumes, special weapons set, Disgaea costumes, and generic unit costumes will all be part of this.

https://www.youtube.com/watch?v=8xnit7IbIZ8

Initial screenshots also appeared:

Disgaea 7 Complete is coming to the Switch 2 in Fall 2025, and the main game is already on the PS4, PS5, Switch, and PC.

The post Disgaea 7 Complete Will Be a Switch 2 Exclusive appeared first on Siliconera.

]]>
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Ender Lilies Nendoroid Brings Lily to Life m6i24 https://siliconera.zoneani.me/ender-lilies-nendoroid-brings-lily-to-life/?utm_source=rss&utm_medium=rss&utm_campaign=ender-lilies-nendoroid-brings-lily-to-life https://siliconera.zoneani.me/ender-lilies-nendoroid-brings-lily-to-life/#respond <![CDATA[Jenni Lada]]> Thu, 12 Jun 2025 20:00:00 +0000 <![CDATA[News]]> <![CDATA[Nintendo Switch]]> <![CDATA[PC]]> <![CDATA[PlayStation 4]]> <![CDATA[Xbox One]]> <![CDATA[Xbox Series X]]> <![CDATA[Ender Lilies: Quietus of Knights]]> <![CDATA[Europe]]> <![CDATA[Figures]]> <![CDATA[Good Smile Company]]> <![CDATA[Japan]]> <![CDATA[Nendoroids]]> <![CDATA[North America]]> https://siliconera.zoneani.me/?p=1094989 <![CDATA[

Ender Lilies Nendoroid Brings Lily to Life

One of the big surprises during the Good Smile Company Nendoroid FUNS June 2025 presentation ended up being the reveal of an Ender Lilies: Quietus of the Knights Nendoroid of the heroine Lily. It’s incredibly early in development. As such, only concept art of the character appeared during the video.

The first concept art of Lily suggested how the final Nendoroid might look. She’ll wear her white dress with black ribbon belt. The one possible pose suggested she’ll look a bit apprehensive, as she does when standing behind one of the warriors who fights for her. Her expression in the first piece of artwork makes her look a little pensive.

Here’s the full June 2025 Nendoroid FUNS showcase. The Lily reveal came up after a little gameplay clip from the Ender Lilies game at the 11:40 mark. 

https://www.youtube.com/watch?v=aT4BGppOoZM

There have been two games in the Ender series so far. The first is Ender Lilies: Quietus of the Knights. That debuted in 2021 in early access before a full launch. Then in 2025, Ender Magnolia: Bloom in the Mist showed up in early access before a full debut.

The Ender Lilies: Quietus of the Knights Lily Nendoroid is in development, and the game is available on the Switch, PS4, Xbox One, Xbox Series X, and PC. 

The post Ender Lilies Nendoroid Brings Lily to Life appeared first on Siliconera.

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<![CDATA[

Ender Lilies Nendoroid Brings Lily to Life

One of the big surprises during the Good Smile Company Nendoroid FUNS June 2025 presentation ended up being the reveal of an Ender Lilies: Quietus of the Knights Nendoroid of the heroine Lily. It’s incredibly early in development. As such, only concept art of the character appeared during the video.

The first concept art of Lily suggested how the final Nendoroid might look. She’ll wear her white dress with black ribbon belt. The one possible pose suggested she’ll look a bit apprehensive, as she does when standing behind one of the warriors who fights for her. Her expression in the first piece of artwork makes her look a little pensive.

Here’s the full June 2025 Nendoroid FUNS showcase. The Lily reveal came up after a little gameplay clip from the Ender Lilies game at the 11:40 mark. 

https://www.youtube.com/watch?v=aT4BGppOoZM

There have been two games in the Ender series so far. The first is Ender Lilies: Quietus of the Knights. That debuted in 2021 in early access before a full launch. Then in 2025, Ender Magnolia: Bloom in the Mist showed up in early access before a full debut.

The Ender Lilies: Quietus of the Knights Lily Nendoroid is in development, and the game is available on the Switch, PS4, Xbox One, Xbox Series X, and PC. 

The post Ender Lilies Nendoroid Brings Lily to Life appeared first on Siliconera.

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Review 3i4m51 Date Everything Feels Like You’re Forced to Date Everything https://siliconera.zoneani.me/review-date-everything-feels-like-youre-forced-to-date-everything/?utm_source=rss&utm_medium=rss&utm_campaign=review-date-everything-feels-like-youre-forced-to-date-everything https://siliconera.zoneani.me/review-date-everything-feels-like-youre-forced-to-date-everything/#respond <![CDATA[Jenni Lada]]> Thu, 12 Jun 2025 19:00:00 +0000 <![CDATA[Featured]]> <![CDATA[Nintendo Switch]]> <![CDATA[PC]]> <![CDATA[PlayStation 5]]> <![CDATA[Xbox Series X]]> <![CDATA[Date Everything]]> <![CDATA[Europe]]> <![CDATA[North America]]> <![CDATA[Reviews]]> <![CDATA[Sassy Chap Games]]> <![CDATA[Team 17]]> https://siliconera.zoneani.me/?p=1094139 <![CDATA[

Review: Date Everything Feels Like It Literally Forces You to Date Everything game

One of my dating sim and visual novel pet peeves is being locked out of certain routes unless you go through others. It’s understandable at many times, since it usually involves one potentially spoiler character or a true route, so it’s typically not a big problem in the otome games I play. Except in Date Everything it can be, since there are over 100 love interests in the game and certain requirements force you into interactions with a few of the most grating individuals I’ve ever met with no “dialogue skip” options to speed through them. Combine that with it not running well on the Switch, and you may experience issues.

The first day we start working at an Amazon-esque company called Valdivian, we’re immediately put in a holding pattern due to being replaced by AI. In limbo, a mysterious individual from the company decides to send us the Dateviator glasses that brings inanimate objects and concepts to life as beings we can date. Why? It turned out we were the lowest paid person there. What follows is an opportunity to go around the house “awakening” the over 100 possible love interests there and becoming friends, enemies, or lovers with them.

https://www.youtube.com/watch?v=h5K_NewDcyY&ab_channel=Team17

Date Everything is a dating sim visual novel in which you roam around a house to find certain objects to awaken and date them. While this is often straightforward and involves walking up to an item or household element, putting on the Dateviators glasses, and sending out a beam, it can occasional involve a bit more interactivity. For example, you might need to turn something on or engaging in a certain activity for someone to show up. When you talk to these characters, you select dialogue options. Some responses may be locked away behind stats that go up after you gain a definitive love, hate, or friends relationship status with certain characters. All the while, a side-story about an evil corporation that invented the glasses, has a CEO trying to steal all glory and money, and a workforce being decimated by AI. The writing can be clever and funny for some characters or situations, but it also can feel very surface-level since most relationships max out after a handful of conversations and there are so many characters. 

Unfortunately, Date Everything doesn’t take a traditional visual novel approach to making dialogue options, and it can be an issue in the dating sim as a result. Rather than seeing a menu with two to four responses, each one is tied to an action button on the controller. The problem is, the button to confirm or advance text is often an option. So if you are clicking too quickly through conversations, you can accidentally make a selection you didn’t want. This happened to me quite a few times, and unfortunately I noticed A ended up being connected to a joke or mean response, which would send conversations in directions I didn’t want. 

The thing is, Date Everything may be an “open-house” sandbox in which you could pursue friendship, love, or hatred with individuals, but it also limits the player at every opportunity. Want to go everywhere in the house? You can’t. One location is locked away. Want access to every dialogue option in a conversation? Nope. Some are locked behind unreasonable stat requirements in the double digits. Want to talk to more than five people in a day? You’re not allowed. You’re limited to five conversations, which can be eaten up if someone you are pursuing needs you to check with other characters for a request tied to them and their route. Which also means you can’t only focus on one or two people you like, because the game forces you into other interactions. 

That’s another thing that bothers me about Date Everything, and that is that I felt forced to talk to everyone. Now, the voice acting here is incredible and I love the character designs. But man, do I hate a bunch of these characters’ personalities. Many of them are really gimmicky, to the point I found it off-putting. I didn’t want to talk to them. Especially since, as I mentioned earlier, some of these characters feel a bit surface-level and don’t get all that deep. There are exceptions, of course. Since there is no option to skip or speed through dialogue in those instances, you’re stuck talking to people you might not like. Also, since your stat boosts are tied to definitive relationship statuses with the individuals, you are actually forced to interact with them to the point they hate, like, or love you so that you can select certain choices in the conversations with folks whose company you do enjoy or reach an endgame state. 

There is one exception to this, and I hate it. I am so frustrated that there is one character whose route is locked into one outcome, and this happens pretty much immediately. Date Everything, but… wait! Not that one! What makes it worse is I adore that performer, in addition to finding the in-game individual to be one of the more fun and fleshed-out folks, so I ended up quite bummed that there was no opportunity for other options. 

Also, I’m not sure if these are just Switch issues, as that’s where I played Date Everything, but the lighting is just awful. Once you get to the afternoon and evening period, it’s hard to clearly see everything! By my third day in the house, I figured out I could turn on light switches and lamps in rooms, but by nightfall I realized it often barely made any difference. Which means sometimes I’d mistakenly click on characters if I wasn’t paying attention.

Other issues are ones that seem like they could be present on other systems, though my experience was limited to the Switch. The outlines of response prompts coming up early in conversations sometimes worried me that I pressed A to advance too quickly through dialogue and missed things. Characters’ portraits fluctuated between poses during conversations sometimes, especially with Parker, Harper, and Captain Jacques. There were occasional object pop-ins and pop-outs depending on how close I was to objects, with the dishwasher and fridge being prime examples. The game also referred to me using they/them in some conversations, such as with Curt and Rod, even though I set my pronouns as she/her. 

I appreciate the gimmick and the talent Sassy Chap pulled together for Date Everything. The character designs are inventive and look fantastic. It’s entertaining, especially when it discusses not-Amazon and AI. My issue is I really didn’t want to talk to all of these characters. At most, I wanted to see the full storylines for like 1/10th of them. But because it doesn’t feature typical visual novel quality of life features and basically forces you into conversations with cast , you’ll be stuck getting to know folks even if you don’t want to. Especially when it gets into the evening in-game and things get to be difficult to see. 

Date Everything will be available on the Switch, PS5, Xbox Series X, and PC on June 17, 2025.  

The post Review: Date Everything Feels Like You’re Forced to Date Everything appeared first on Siliconera.

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<![CDATA[

Review: Date Everything Feels Like It Literally Forces You to Date Everything game

One of my dating sim and visual novel pet peeves is being locked out of certain routes unless you go through others. It’s understandable at many times, since it usually involves one potentially spoiler character or a true route, so it’s typically not a big problem in the otome games I play. Except in Date Everything it can be, since there are over 100 love interests in the game and certain requirements force you into interactions with a few of the most grating individuals I’ve ever met with no “dialogue skip” options to speed through them. Combine that with it not running well on the Switch, and you may experience issues.

The first day we start working at an Amazon-esque company called Valdivian, we’re immediately put in a holding pattern due to being replaced by AI. In limbo, a mysterious individual from the company decides to send us the Dateviator glasses that brings inanimate objects and concepts to life as beings we can date. Why? It turned out we were the lowest paid person there. What follows is an opportunity to go around the house “awakening” the over 100 possible love interests there and becoming friends, enemies, or lovers with them.

https://www.youtube.com/watch?v=h5K_NewDcyY&ab_channel=Team17

Date Everything is a dating sim visual novel in which you roam around a house to find certain objects to awaken and date them. While this is often straightforward and involves walking up to an item or household element, putting on the Dateviators glasses, and sending out a beam, it can occasional involve a bit more interactivity. For example, you might need to turn something on or engaging in a certain activity for someone to show up. When you talk to these characters, you select dialogue options. Some responses may be locked away behind stats that go up after you gain a definitive love, hate, or friends relationship status with certain characters. All the while, a side-story about an evil corporation that invented the glasses, has a CEO trying to steal all glory and money, and a workforce being decimated by AI. The writing can be clever and funny for some characters or situations, but it also can feel very surface-level since most relationships max out after a handful of conversations and there are so many characters. 

Unfortunately, Date Everything doesn’t take a traditional visual novel approach to making dialogue options, and it can be an issue in the dating sim as a result. Rather than seeing a menu with two to four responses, each one is tied to an action button on the controller. The problem is, the button to confirm or advance text is often an option. So if you are clicking too quickly through conversations, you can accidentally make a selection you didn’t want. This happened to me quite a few times, and unfortunately I noticed A ended up being connected to a joke or mean response, which would send conversations in directions I didn’t want. 

The thing is, Date Everything may be an “open-house” sandbox in which you could pursue friendship, love, or hatred with individuals, but it also limits the player at every opportunity. Want to go everywhere in the house? You can’t. One location is locked away. Want access to every dialogue option in a conversation? Nope. Some are locked behind unreasonable stat requirements in the double digits. Want to talk to more than five people in a day? You’re not allowed. You’re limited to five conversations, which can be eaten up if someone you are pursuing needs you to check with other characters for a request tied to them and their route. Which also means you can’t only focus on one or two people you like, because the game forces you into other interactions. 

That’s another thing that bothers me about Date Everything, and that is that I felt forced to talk to everyone. Now, the voice acting here is incredible and I love the character designs. But man, do I hate a bunch of these characters’ personalities. Many of them are really gimmicky, to the point I found it off-putting. I didn’t want to talk to them. Especially since, as I mentioned earlier, some of these characters feel a bit surface-level and don’t get all that deep. There are exceptions, of course. Since there is no option to skip or speed through dialogue in those instances, you’re stuck talking to people you might not like. Also, since your stat boosts are tied to definitive relationship statuses with the individuals, you are actually forced to interact with them to the point they hate, like, or love you so that you can select certain choices in the conversations with folks whose company you do enjoy or reach an endgame state. 

There is one exception to this, and I hate it. I am so frustrated that there is one character whose route is locked into one outcome, and this happens pretty much immediately. Date Everything, but… wait! Not that one! What makes it worse is I adore that performer, in addition to finding the in-game individual to be one of the more fun and fleshed-out folks, so I ended up quite bummed that there was no opportunity for other options. 

Also, I’m not sure if these are just Switch issues, as that’s where I played Date Everything, but the lighting is just awful. Once you get to the afternoon and evening period, it’s hard to clearly see everything! By my third day in the house, I figured out I could turn on light switches and lamps in rooms, but by nightfall I realized it often barely made any difference. Which means sometimes I’d mistakenly click on characters if I wasn’t paying attention.

Other issues are ones that seem like they could be present on other systems, though my experience was limited to the Switch. The outlines of response prompts coming up early in conversations sometimes worried me that I pressed A to advance too quickly through dialogue and missed things. Characters’ portraits fluctuated between poses during conversations sometimes, especially with Parker, Harper, and Captain Jacques. There were occasional object pop-ins and pop-outs depending on how close I was to objects, with the dishwasher and fridge being prime examples. The game also referred to me using they/them in some conversations, such as with Curt and Rod, even though I set my pronouns as she/her. 

I appreciate the gimmick and the talent Sassy Chap pulled together for Date Everything. The character designs are inventive and look fantastic. It’s entertaining, especially when it discusses not-Amazon and AI. My issue is I really didn’t want to talk to all of these characters. At most, I wanted to see the full storylines for like 1/10th of them. But because it doesn’t feature typical visual novel quality of life features and basically forces you into conversations with cast , you’ll be stuck getting to know folks even if you don’t want to. Especially when it gets into the evening in-game and things get to be difficult to see. 

Date Everything will be available on the Switch, PS5, Xbox Series X, and PC on June 17, 2025.  

The post Review: Date Everything Feels Like You’re Forced to Date Everything appeared first on Siliconera.

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Danganronpa V3 Kokichi Oma Nendoroid Arrives Next 5f1w1r https://siliconera.zoneani.me/danganronpa-v3-kokichi-oma-nendoroid-arrives-next/?utm_source=rss&utm_medium=rss&utm_campaign=danganronpa-v3-kokichi-oma-nendoroid-arrives-next https://siliconera.zoneani.me/danganronpa-v3-kokichi-oma-nendoroid-arrives-next/#respond <![CDATA[Jenni Lada]]> Thu, 12 Jun 2025 18:00:00 +0000 <![CDATA[News]]> <![CDATA[Nintendo Switch]]> <![CDATA[PC]]> <![CDATA[PlayStation 4]]> <![CDATA[PlayStation Vita]]> <![CDATA[Xbox One]]> <![CDATA[Danganronpa V3: Killing Harmony]]> <![CDATA[Europe]]> <![CDATA[Figures]]> <![CDATA[Good Smile Company]]> <![CDATA[Japan]]> <![CDATA[Nendoroids]]> <![CDATA[North America]]> <![CDATA[Spike Chunsoft]]> https://siliconera.zoneani.me/?p=1094980 <![CDATA[

Danganronpa V3 Kokichi Oma Nendoroid Arrives Next

During the June 2025 Nendoroid FUNS showcase, Good Smile Company confirmed the next Danganronpa figure we will see will be of Kokichi Oma from Danganronpa V3: Killing Harmony. There’s no release window for him yet. His pre-orders could open soon, however, as a painted prototype appeared in the video.

There were three poses highlighted during the showcase. Two featured Kokichi with his hat and cape off, and the third showed him with them on. All three of his face plates appeared, with one being a standard smiling expression, one more excited, and a third that seemed devious. While we do know the hat and cape will be included, none of his other possible accessories showed up in the shots during the showcase.

You can see all three of those poses in the gallery below:

Here’s the full June 2025 Nendoroid FUNS presentation. The Danganronpa announcement came up at about the 12:45 mark. Only Kokichi appeared, and no other figures of characters ended up announced.

https://www.youtube.com/watch?v=aT4BGppOoZM

This is the first Nendoroid of a character from this announcement. However, we have seen scale figures of Kaede Akamatsu before. 

The Danganronpa V3: Killing Harmony Kokichi Oma Nendoroid is in development, and the game is available on the Switch, PS4, Vita, Xbox One, PC, and mobile devices.

The post Danganronpa V3 Kokichi Oma Nendoroid Arrives Next appeared first on Siliconera.

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Danganronpa V3 Kokichi Oma Nendoroid Arrives Next

During the June 2025 Nendoroid FUNS showcase, Good Smile Company confirmed the next Danganronpa figure we will see will be of Kokichi Oma from Danganronpa V3: Killing Harmony. There’s no release window for him yet. His pre-orders could open soon, however, as a painted prototype appeared in the video.

There were three poses highlighted during the showcase. Two featured Kokichi with his hat and cape off, and the third showed him with them on. All three of his face plates appeared, with one being a standard smiling expression, one more excited, and a third that seemed devious. While we do know the hat and cape will be included, none of his other possible accessories showed up in the shots during the showcase.

You can see all three of those poses in the gallery below:

Here’s the full June 2025 Nendoroid FUNS presentation. The Danganronpa announcement came up at about the 12:45 mark. Only Kokichi appeared, and no other figures of characters ended up announced.

https://www.youtube.com/watch?v=aT4BGppOoZM

This is the first Nendoroid of a character from this announcement. However, we have seen scale figures of Kaede Akamatsu before. 

The Danganronpa V3: Killing Harmony Kokichi Oma Nendoroid is in development, and the game is available on the Switch, PS4, Vita, Xbox One, PC, and mobile devices.

The post Danganronpa V3 Kokichi Oma Nendoroid Arrives Next appeared first on Siliconera.

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Genshin Impact Kaeya and Xiao Nendoroids Still in Development 4s605c https://siliconera.zoneani.me/genshin-impact-kaeya-and-xiao-nendoroids-still-in-development/?utm_source=rss&utm_medium=rss&utm_campaign=genshin-impact-kaeya-and-xiao-nendoroids-still-in-development https://siliconera.zoneani.me/genshin-impact-kaeya-and-xiao-nendoroids-still-in-development/#respond <![CDATA[Jenni Lada]]> Thu, 12 Jun 2025 17:30:00 +0000 <![CDATA[Android]]> <![CDATA[iOS]]> <![CDATA[News]]> <![CDATA[PC]]> <![CDATA[PlayStation 4]]> <![CDATA[PlayStation 5]]> <![CDATA[Xbox Series X]]> <![CDATA[Asia]]> <![CDATA[Europe]]> <![CDATA[Figures]]> <![CDATA[Genshin Impact]]> <![CDATA[HoYoVerse]]> <![CDATA[Japan]]> <![CDATA[Nendoroids]]> <![CDATA[North America]]> https://siliconera.zoneani.me/?p=1094986 <![CDATA[

Genshin Impact Kaeya and Xiao Nendoroids Still in Development

Back at Smile Fest 2022, HoYoVerse said it would make Genshin Impact Kaeya and Xiao Nendoroids. However, nothing happened after that announcement. During the Nendoroid FUNS video released on June 12, 2025, it confirmed both characters are still in the works.

However, there is no actual sign of progress on the Kaeya and Xiao Genshin Impact Nendoroids. During the portion of the video when they came up, the same official HoYoVerse art of both characters appeared. There is still no concept art of other of the men in the Nendoroid style. As such, there are also no painted prototypes. 

Here’s the full Nendoroid FUNS June 2025 showcase. Kaeya and Xiao showed up at about the 14:24 mark. 

https://www.youtube.com/watch?v=aT4BGppOoZM

The first Genshin Impact Nendoroids came up in 2021. Player avatars Aether and Lumine debuted first. After that, we started to see the Archons. Venti appeared shortly after. The Zhongli one debuted in Japan in May 2025. Raiden Shogun is coming soon too.

However, while the Genshin Impact figures started coming at a slower pace, ones from other HoYoVerse series showed up more frequently. Honkai: Star Rail ones of people like March 7th, Dan Heng, and Aventurine all appeared, and we know Zenless Zone Zero Wise, Belle, and Lycaon will show up in 2025 and 2026 too.

Genshin Impact is available for the PS4, PS5, Xbox Series X, PC, and mobile devices, and the Kaeya and Xiao Nendoroids are still in development.

The post Genshin Impact Kaeya and Xiao Nendoroids Still in Development appeared first on Siliconera.

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<![CDATA[

Genshin Impact Kaeya and Xiao Nendoroids Still in Development

Back at Smile Fest 2022, HoYoVerse said it would make Genshin Impact Kaeya and Xiao Nendoroids. However, nothing happened after that announcement. During the Nendoroid FUNS video released on June 12, 2025, it confirmed both characters are still in the works.

However, there is no actual sign of progress on the Kaeya and Xiao Genshin Impact Nendoroids. During the portion of the video when they came up, the same official HoYoVerse art of both characters appeared. There is still no concept art of other of the men in the Nendoroid style. As such, there are also no painted prototypes. 

Here’s the full Nendoroid FUNS June 2025 showcase. Kaeya and Xiao showed up at about the 14:24 mark. 

https://www.youtube.com/watch?v=aT4BGppOoZM

The first Genshin Impact Nendoroids came up in 2021. Player avatars Aether and Lumine debuted first. After that, we started to see the Archons. Venti appeared shortly after. The Zhongli one debuted in Japan in May 2025. Raiden Shogun is coming soon too.

However, while the Genshin Impact figures started coming at a slower pace, ones from other HoYoVerse series showed up more frequently. Honkai: Star Rail ones of people like March 7th, Dan Heng, and Aventurine all appeared, and we know Zenless Zone Zero Wise, Belle, and Lycaon will show up in 2025 and 2026 too.

Genshin Impact is available for the PS4, PS5, Xbox Series X, PC, and mobile devices, and the Kaeya and Xiao Nendoroids are still in development.

The post Genshin Impact Kaeya and Xiao Nendoroids Still in Development appeared first on Siliconera.

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Fate/stay Night Large Saber Nendoroid and Nendoroid Surprise Figures Coming 3j5i2z https://siliconera.zoneani.me/fate-stay-night-large-saber-nendoroid-and-nendoroid-surprise-figures-coming/?utm_source=rss&utm_medium=rss&utm_campaign=fate-stay-night-large-saber-nendoroid-and-nendoroid-surprise-figures-coming https://siliconera.zoneani.me/fate-stay-night-large-saber-nendoroid-and-nendoroid-surprise-figures-coming/#respond <![CDATA[Jenni Lada]]> Thu, 12 Jun 2025 16:00:00 +0000 <![CDATA[Anime]]> <![CDATA[News]]> <![CDATA[Nintendo Switch]]> <![CDATA[PC]]> <![CDATA[Europe]]> <![CDATA[Fate/stay night]]> <![CDATA[Figures]]> <![CDATA[Good Smile Company]]> <![CDATA[Japan]]> <![CDATA[Nendoroids]]> <![CDATA[North America]]> <![CDATA[Type Moon]]> https://siliconera.zoneani.me/?p=1094966 <![CDATA[

Fate/stay Night Large Saber Nendoroid and Nendoroid Surprise Figures Coming

Good Smile Company made two Fate/stay Night announcements during its Nendoroid FUNS showcase on June 12, 2025, with one being a set of Surprise blind box figures and the other being a Large Nendoroid of the series’ iconic heroine Saber. Both selections seem fairly far along in development, as painted prototypes appeared for everything.

In the case of the Saber Large Nendoroid, it is a take on the character who has been part of the line since the original appeared in October 2010 in Japan and 10th anniversary rerelease. In the past, Large releases in this series ended up being about twice the size as a normal one. So with the Hatsune Miku variant, it was 20cm (200mm) instead of 10cm (100mm). This will likely prove true for the Saber one as well. She’ll also still come with an Excalibur sword.

In the case of the Fate/stay Night Nendoroid Surprise blind box figures, there will be six possible characters to get. These are split into three humans and three Servants. The Masters in the line are Shirou Emiya, Rin Tohsaka, and Sakura Matou. The Servants someone might get are Saber, Archer, and Gilgamesh in his casual outfit.

Here are the initial images of all the prototypes of the Fate/stay Night Saber, Archer, Gilgamesh, Shirou, Rin, and Sakura figures. 

Here is the full June 2025 Nendoroid FUNS presentation:

https://www.youtube.com/watch?v=aT4BGppOoZM

Fate/stay Night is available on the Switch and PC worldwide, and it can be found on the PS2, Vita, and mobile devices in Japan. There is no release window yet for the Saber Large Nendoroid or Nendoroid Surprise figures of Shirou Emiya, Sakura Matou, Rin Tohsaka, Saber, Archer, and Gilgamesh.

The post Fate/stay Night Large Saber Nendoroid and Nendoroid Surprise Figures Coming appeared first on Siliconera.

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Fate/stay Night Large Saber Nendoroid and Nendoroid Surprise Figures Coming

Good Smile Company made two Fate/stay Night announcements during its Nendoroid FUNS showcase on June 12, 2025, with one being a set of Surprise blind box figures and the other being a Large Nendoroid of the series’ iconic heroine Saber. Both selections seem fairly far along in development, as painted prototypes appeared for everything.

In the case of the Saber Large Nendoroid, it is a take on the character who has been part of the line since the original appeared in October 2010 in Japan and 10th anniversary rerelease. In the past, Large releases in this series ended up being about twice the size as a normal one. So with the Hatsune Miku variant, it was 20cm (200mm) instead of 10cm (100mm). This will likely prove true for the Saber one as well. She’ll also still come with an Excalibur sword.

In the case of the Fate/stay Night Nendoroid Surprise blind box figures, there will be six possible characters to get. These are split into three humans and three Servants. The Masters in the line are Shirou Emiya, Rin Tohsaka, and Sakura Matou. The Servants someone might get are Saber, Archer, and Gilgamesh in his casual outfit.

Here are the initial images of all the prototypes of the Fate/stay Night Saber, Archer, Gilgamesh, Shirou, Rin, and Sakura figures. 

Here is the full June 2025 Nendoroid FUNS presentation:

https://www.youtube.com/watch?v=aT4BGppOoZM

Fate/stay Night is available on the Switch and PC worldwide, and it can be found on the PS2, Vita, and mobile devices in Japan. There is no release window yet for the Saber Large Nendoroid or Nendoroid Surprise figures of Shirou Emiya, Sakura Matou, Rin Tohsaka, Saber, Archer, and Gilgamesh.

The post Fate/stay Night Large Saber Nendoroid and Nendoroid Surprise Figures Coming appeared first on Siliconera.

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Next Stellar Blade Eve Figure Is a Nendoroid 326yx https://siliconera.zoneani.me/next-stellar-blade-eve-figure-is-a-nendoroid/?utm_source=rss&utm_medium=rss&utm_campaign=next-stellar-blade-eve-figure-is-a-nendoroid https://siliconera.zoneani.me/next-stellar-blade-eve-figure-is-a-nendoroid/#respond <![CDATA[Jenni Lada]]> Thu, 12 Jun 2025 15:00:00 +0000 <![CDATA[News]]> <![CDATA[PC]]> <![CDATA[PlayStation 5]]> <![CDATA[Asia]]> <![CDATA[Europe]]> <![CDATA[Figures]]> <![CDATA[Good Smile Company]]> <![CDATA[Japan]]> <![CDATA[Nendoroids]]> <![CDATA[North America]]> <![CDATA[Shift Up]]> https://siliconera.zoneani.me/?p=1094963 <![CDATA[

Next Stellar Blade Eve Figure Is a Nendoroid

Good Smile Company announced it is working on a Stellar Blade Eve figure during its Nendoroid FUNS showcase on June 12, 2025. She’s very early in development. As such, only concept art for the character appeared during the video presentation.

While this is only a concept, the initial art does offer a hint as to what to expect from the figure. This version of Eve will be wearing her Planet Diving Suit (7th). This is her default costume in the game. She’ll also wear her hair in her standard ponytail. The design also seems to show she’ll come with at least one face plate that shows her with a gentle smile. No weapons were shown in this design, so we don’t know what kinds of accessories could be included. 

Here’s the full Nendoroid FUNS June 2025 announcement video:

https://www.youtube.com/watch?v=aT4BGppOoZM

There are also more standard scale figures of characters like Eve from Stellar Blade in addition to this Nendoroid. One of the most notable comes from JND Studios. Eve and Tachy figures are in development and expected to debut in Q3 2026. 

Stellar Blade is available for the PS5 and PC, and the new Good Smile Company figure in the works is an Eve Nendoroid. 

The post Next Stellar Blade Eve Figure Is a Nendoroid appeared first on Siliconera.

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<![CDATA[

Next Stellar Blade Eve Figure Is a Nendoroid

Good Smile Company announced it is working on a Stellar Blade Eve figure during its Nendoroid FUNS showcase on June 12, 2025. She’s very early in development. As such, only concept art for the character appeared during the video presentation.

While this is only a concept, the initial art does offer a hint as to what to expect from the figure. This version of Eve will be wearing her Planet Diving Suit (7th). This is her default costume in the game. She’ll also wear her hair in her standard ponytail. The design also seems to show she’ll come with at least one face plate that shows her with a gentle smile. No weapons were shown in this design, so we don’t know what kinds of accessories could be included. 

Here’s the full Nendoroid FUNS June 2025 announcement video:

https://www.youtube.com/watch?v=aT4BGppOoZM

There are also more standard scale figures of characters like Eve from Stellar Blade in addition to this Nendoroid. One of the most notable comes from JND Studios. Eve and Tachy figures are in development and expected to debut in Q3 2026. 

Stellar Blade is available for the PS5 and PC, and the new Good Smile Company figure in the works is an Eve Nendoroid. 

The post Next Stellar Blade Eve Figure Is a Nendoroid appeared first on Siliconera.

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